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Wednesday, 18 August 2010

Cinema 4d car rigging problems

I've been away from the world of blogs for a for couple of weeks and I put this down to car rigging in Cinema 4D. Trying to find a tutorial on how to rig a car is an almost impossible task particularly for Cinema 4D users but I managed to come across a basic tutorial which looked at wheel turns and movement. The tutorial was informative with easy to follow on-screen directions.

Just click below to check it out;


Now I am trying to add a suspension system to my rig which is a totally different level of difficulty altogether. I tried using spring dynamics but couldn't build a frame around the spring set up. I'm sure it's possible to use dynamics to build a spring based suspension rig as I have seen videos on You Tube which demonstrate this method. Well after searching through various forums I came across a Cinema 4D plug-in called Roll-it. I was impressed with this plug-in as it managed to plant the wheels of my car firmly on an uneven surface and keep them there as they rolled over the terrain. So I would like to say thanks to the developers of Roll-it.

You can download the plug-in by clicking below;


I have had a play around with this Plug-in and have so far been impressed. It's easy to get the ball rolling, pardon the pun, by simply dropping a terrain in to the floor tag and selecting geometry. Thankfully you can download an instruction manual from the same website to get in in depth look at how it all works. As far as my car rig was concerned I achieved a mixed bag of results. After applying the plug-in the wheels connected to an uneven surface but the car didn't move up and down with it. I would have to animate the movement of the car separately. This is not the fault of the plug-in though as it can't solve all of my problems. Anyway, I'll continue to play around with Roll-it and let you know if I discover anything new.

That's all for now folks.

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