For my first try at using the symmetry tool I used a primitive cube object which I placed in a HyperNurbs object. I then placed the cube object under symmetry and then placed both of them under HyperNurbs. Now it was this mistake that made the modelling process difficult. Instead I should have cut the primitive object in half and then placed it in a symmetry object. This made so much sense and I don't know why I didn't think of this in the first place. There is still the risk of a split down the middle of the model if a selected polygon is pulled outwards.
I have just begun a new model and I am pleased to say that this one is going smoothly thanks to the symmetry tool.
Below is my effort from the tutorial. The model on the left demonstrates what happens when I connected all of the objects together. For some reason the pixels seem blocky compared with the model on the left.
For anyone who is interested in checking out the symmetry tutorial just click on the link below;
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